Computer and video games
Active discovery and construction of new knowledge „The attributes of good computer and video games are coherent with the way people learn and they can act to create effective active-learning environments. Game environments can offer a non-linear, active/performance based setting into which there is a potential to incorporate varying levels of complexity. Players learn through performance or learning by doing“, Michela Moretti emphasizes in her textbook „Game-based learning – Discover the pleasure of learning“ „Experiential Learning with… Weiterlesen »Computer and video games